In 1E 243 Saint Alessia became Cyrodiil's first human empress. Besides from designing her new empire, she also created the religion known as the Eight Divines. Alessia wanted a religion that would be accepted by both the Aldmeri and the human races. Therefor she borrowed different deities from both elven and human religion, since many of the Aedra being worshiped were often the same gods with different names. Alessia made a compromise and changed the names of some of the Aedra, simply to avoid conflicts between the races. However most of the Eight Divines originates from Nordic mythology.
An example of this is Akatosh. He is the chief deity of the Nine Divines, and he is the god of time. His avatar is a dragon and his last appearance was in 3E 433, when he defeated Mehrunes Dagon at the Temple of the One.Akatosh can be found in every Tamrielic religion. To the Aldmer he is worshiped as Auri-El, King of the Aldmer. In elven religion he is the spirit of Anu the Everything, and his only mistake was to partake in the creation of the mortal realm and therefor forced the elves away from their home in the spirit worlds of eternity. A minor fun fact is that artifacts like Auriel's bow or Auriel's Shield were created by Auri-El.
But in Nordic mythology, Akatosh is Alduin the World Eater. According to the Nords, Alduin is only related to destruction and despair. Apparently Alduin destroyed the first world to create this one and there are several myths about him, such as that Alduin once ate away the age of all Nords of Skyrim to the age of six.
One can understand why the Nords dislikes elves so much. The god that the Nords fear the most, is being praised by the elves. The gap between the religions seems to be greater then one might first think. It is also important to note that Akatosh blessed Alessia with the Amulet of Kings, and his own blood. If a dragon born were to face Akatosh once again, what would happen?
/R
About the Elder Scrolls
Monday, August 8, 2011
Friday, August 5, 2011
96 days left - Collector's Edition For Skyrim
I just found out about the Collector's Edition. 200 pages of artwork, a 12 inch statue modeled from in-game 3D files and a making of documentary. Right now I don't care about the prize tag. Oh, and apparently the map is made out of burlap.
For more information visit
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http://bethblog.com/index.php/2011/08/05/quakecon-2011-skyrim-collectors-edition-announced/
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I am going to go sleep now because it is very late in Sweden and I am tired.
/R
For more information visit
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http://bethblog.com/index.php/2011/08/05/quakecon-2011-skyrim-collectors-edition-announced/
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I am going to go sleep now because it is very late in Sweden and I am tired.
/R
Tuesday, August 2, 2011
100 days left - About The Dwemer
The Dwemer was an elven race that disappeared somewhere around 1E 700. This was during the same year of the Battle of Red Mountain. Not much is known about the disappearance of the Dwemer. Some believe that it had something to do with the Heart of Lorkhan, others believe they just left and decided never to come back.
The Dwemer are also known as the Deep Ones, as they lived their lives in majestic underground cities where they built high technological machines and devices. They were a highly intellectual race and they devoted their lives to science. There are many schematics of Dwemer technology left in the ruins of their cities. Some of these schematics show that the Dwemer had understood how to make steam-powered flying machines, as well as submarines. Also the giant brass golem Numidium was built by the Dwemer architect and designer Kagrenac. After the disappearance of the elves, the Tribunal of Morrowind came to possess the golem. It was later given to Tiber Septim as a gift and helped to unite Tamriel. The golem was rebuilt several times, and it had great involvement in the event of the Warp in the West. By using Kagrenac's theories, Dagoth Ur built his own golem in hope that it would help him drive out the outlanders from Morrowind and later help him conquer Tamriel. The golem was however destroyed and Dagoth Ur was defeated by the reincarnated god Nerevarine in 3E 427.
Kagrenac was the Chief Tonal Architect who designed and constructed many machines for the Dwemer. He primarily focused on the Heart of Lorkhan, making tools to harness it's power. By gaining access to the hearts power, the Dwemer would become gods themselves. There could be a connection between the heart and the disappearance of the race. That Kagrenac touched something that he shouldn't have touched, and accidentally erased all Dwemer from existence. All but Yagrum Bagarn, who happened to be in another realm at the time. When Yagrum returned to Tamriel he searched for many years for his kin. He also traveled to Akavir with no success. He became a victim of the Corprus disease, and is being treated by the Dunmer wizard Divayth Fyr in Vvardenfell.
The Dwemer are commonly known as dwarfs. Judging by the size of the furniture and doors in ruins, and the ghost of the Dwemer Radac Stungnthumz, the length of a typical Dwemer seems to be around the same as any other of the humanoid races of Tamriel. Therefor calling them dwarfs would be a bit misleading. Why the Dwemer have gotten their nickname is unknown. Maybe it was an Altmer scholar that came up with the name, since the Altmer sees most people as short.
The Dwemer ruins can be found all across the provinces of Morrowind, Skyrim and Hammerfell. The Dwemer themselves seems to have originated from Morrowind and later moved across the northern parts of the continent. They might also have ruins in High Rock, but there is no evidence of it. The ruins are similar to ant-hills as to how they are constructed. Just like the ant-hill, the Dwemer colony have a small exterior and a larger interior part of the structure. The similarities end there, as the Dwemer ruins have large towers outside and the ant-hill.. well doesn't. In many ruins across Vvardenfell, the ruins have defensive weapons outside like the ballista. The interior is divided up in sections, or halls. The structures were built to last and even after all the years that have past since the disappearance of the Dwemer, functional steam-powered robots and lighting systems can still be found in Dwemer ruins across Tamriel.
Throughout Tamriel there are many collectors of Dwemer artifacts. Armor and weapons are expensive and are to be considered very valued possessions. But since the ruins are legally the Empires possession, all Dwemer artifacts are actually the Emperors property. Therefor it is illegal in many places to buy the ancient artifacts. Of course not many take it serious and it is not difficult to come in possession of something made by the Dwemer. It is also very common for smugglers to deliver items between different provinces. After the fall of the Empire in the beginning of the Fourth Era, the trade of Dwemer artifacts probably blossomed.
/R
The Dwemer are also known as the Deep Ones, as they lived their lives in majestic underground cities where they built high technological machines and devices. They were a highly intellectual race and they devoted their lives to science. There are many schematics of Dwemer technology left in the ruins of their cities. Some of these schematics show that the Dwemer had understood how to make steam-powered flying machines, as well as submarines. Also the giant brass golem Numidium was built by the Dwemer architect and designer Kagrenac. After the disappearance of the elves, the Tribunal of Morrowind came to possess the golem. It was later given to Tiber Septim as a gift and helped to unite Tamriel. The golem was rebuilt several times, and it had great involvement in the event of the Warp in the West. By using Kagrenac's theories, Dagoth Ur built his own golem in hope that it would help him drive out the outlanders from Morrowind and later help him conquer Tamriel. The golem was however destroyed and Dagoth Ur was defeated by the reincarnated god Nerevarine in 3E 427.
Kagrenac was the Chief Tonal Architect who designed and constructed many machines for the Dwemer. He primarily focused on the Heart of Lorkhan, making tools to harness it's power. By gaining access to the hearts power, the Dwemer would become gods themselves. There could be a connection between the heart and the disappearance of the race. That Kagrenac touched something that he shouldn't have touched, and accidentally erased all Dwemer from existence. All but Yagrum Bagarn, who happened to be in another realm at the time. When Yagrum returned to Tamriel he searched for many years for his kin. He also traveled to Akavir with no success. He became a victim of the Corprus disease, and is being treated by the Dunmer wizard Divayth Fyr in Vvardenfell.
The Dwemer are commonly known as dwarfs. Judging by the size of the furniture and doors in ruins, and the ghost of the Dwemer Radac Stungnthumz, the length of a typical Dwemer seems to be around the same as any other of the humanoid races of Tamriel. Therefor calling them dwarfs would be a bit misleading. Why the Dwemer have gotten their nickname is unknown. Maybe it was an Altmer scholar that came up with the name, since the Altmer sees most people as short.
The Dwemer ruins can be found all across the provinces of Morrowind, Skyrim and Hammerfell. The Dwemer themselves seems to have originated from Morrowind and later moved across the northern parts of the continent. They might also have ruins in High Rock, but there is no evidence of it. The ruins are similar to ant-hills as to how they are constructed. Just like the ant-hill, the Dwemer colony have a small exterior and a larger interior part of the structure. The similarities end there, as the Dwemer ruins have large towers outside and the ant-hill.. well doesn't. In many ruins across Vvardenfell, the ruins have defensive weapons outside like the ballista. The interior is divided up in sections, or halls. The structures were built to last and even after all the years that have past since the disappearance of the Dwemer, functional steam-powered robots and lighting systems can still be found in Dwemer ruins across Tamriel.
Throughout Tamriel there are many collectors of Dwemer artifacts. Armor and weapons are expensive and are to be considered very valued possessions. But since the ruins are legally the Empires possession, all Dwemer artifacts are actually the Emperors property. Therefor it is illegal in many places to buy the ancient artifacts. Of course not many take it serious and it is not difficult to come in possession of something made by the Dwemer. It is also very common for smugglers to deliver items between different provinces. After the fall of the Empire in the beginning of the Fourth Era, the trade of Dwemer artifacts probably blossomed.
About The Elder Scrolls interpretation of the Dwemer |
Saturday, July 30, 2011
103 days left - The Liberation Of Cyrodiil
The first humans who lived in Cyrodiil were either killed or enslaved by the Ayleids. The ones who were enslaved were oppressed by their masters and had very little freedom to do what they wanted. Saint Alessia was born around 1E 200, in a human tribe that was close to the Ayleid city Sardavar Leed in Cyrodiil. Since the Ayleids worshiped Daedra, Alessia turned to the Aedra Akatosh for aid. Akatosh looked at the humans and saw their pain. He drew blood from his own heart and blessed Alessia with the blood of Dragons, and promised that as long as the Alessia's generations were true to the dragon blood, Akatosh would seal the gates of oblivion and make sure that no Daedra would aid the Ayleids.
Akatosh gave Alessia the Amulet of Kings, an amulet with a large red diamond surrounded by eight other gems. Each of the smaller gems represent the Aedra of the Eight Divines, and the red diamond collects the soul of all Alessia's generations. It is important to note that this was before Talos became an Aedra, and therefor it is not nine smaller gems that surround the diamond. In a way you could say that the Amulet of Kings is a soul gem for the Dragonborn.
Alessia began to gather an army to overthrow their elven oppressors. With the help of Kyne's son Morihaus and the human slaves, she managed to take some land away from the Ayleids. Alessia's army consisted of slaves, warriors from Skyrim and Ayleid lords who had switched sides. In 1E 242, the immortal warrior Pelinal Whitestrake walked into her camp covered in Ayleid blood. He became her second champion and after a while they had conquered the eastern side of the Niben.
Pelinal Whitestrake was a rather odd person. His name means "Glorious Knight" and there is a lot of stories about the warrior. Apparently he hated all elves and once slaughtered an entire village of Khajiit before realizing that they were not elven. Many think of him as a hero, but there is also a lot of people who see him as a madman and murderer.
The armies of Alessia arrived at the White Gold Tower in 1E 243. The Tower was guarded by Ayleid lords and Aurorans. The Aurorans are from the realm of the Daedra Meridia, and were summoned by the Ayleids to fight by their side. Umaril The Unfeathered was half elven and half Auroran. He served as the Ayleids champion. When the White Gold Tower was under siege, Umaril taunted Pelinal. This made the Alessian champion frustrated and he ran into the tower alone and slaughtered it's guards. Umaril had prepared a trap and sent his best soldiers to battle the warrior, knowing that they would die. Pelinal was injured when he finally battled Umaril alone. It did not stop him from slaughtering the demon, but his victory was short lived. Pelinal Whitestrake was cut into eight parts by the Ayleid lords before the Alessian army stormed the tower.
After the fall of the White Golden Tower there were still Ayleids in Cyrodiil, but they were scattered and the ones who did not flee south were killed. Alessia declared herself empress of the new Cyrodiilic empire. She also created the religion of the Eight Divines (the present Nine Divines), which was a mix between Nordic and elven religion. It is why many gods have different names in Skyrim, because many still believe in the old versions.
/R
Akatosh gave Alessia the Amulet of Kings, an amulet with a large red diamond surrounded by eight other gems. Each of the smaller gems represent the Aedra of the Eight Divines, and the red diamond collects the soul of all Alessia's generations. It is important to note that this was before Talos became an Aedra, and therefor it is not nine smaller gems that surround the diamond. In a way you could say that the Amulet of Kings is a soul gem for the Dragonborn.
Alessia began to gather an army to overthrow their elven oppressors. With the help of Kyne's son Morihaus and the human slaves, she managed to take some land away from the Ayleids. Alessia's army consisted of slaves, warriors from Skyrim and Ayleid lords who had switched sides. In 1E 242, the immortal warrior Pelinal Whitestrake walked into her camp covered in Ayleid blood. He became her second champion and after a while they had conquered the eastern side of the Niben.
Pelinal Whitestrake was a rather odd person. His name means "Glorious Knight" and there is a lot of stories about the warrior. Apparently he hated all elves and once slaughtered an entire village of Khajiit before realizing that they were not elven. Many think of him as a hero, but there is also a lot of people who see him as a madman and murderer.
The armies of Alessia arrived at the White Gold Tower in 1E 243. The Tower was guarded by Ayleid lords and Aurorans. The Aurorans are from the realm of the Daedra Meridia, and were summoned by the Ayleids to fight by their side. Umaril The Unfeathered was half elven and half Auroran. He served as the Ayleids champion. When the White Gold Tower was under siege, Umaril taunted Pelinal. This made the Alessian champion frustrated and he ran into the tower alone and slaughtered it's guards. Umaril had prepared a trap and sent his best soldiers to battle the warrior, knowing that they would die. Pelinal was injured when he finally battled Umaril alone. It did not stop him from slaughtering the demon, but his victory was short lived. Pelinal Whitestrake was cut into eight parts by the Ayleid lords before the Alessian army stormed the tower.
After the fall of the White Golden Tower there were still Ayleids in Cyrodiil, but they were scattered and the ones who did not flee south were killed. Alessia declared herself empress of the new Cyrodiilic empire. She also created the religion of the Eight Divines (the present Nine Divines), which was a mix between Nordic and elven religion. It is why many gods have different names in Skyrim, because many still believe in the old versions.
/R
Thursday, July 28, 2011
105 days left - Nirnroot
Today I have been having problems writing anything coherent, so I went out in the woods for some inspiration. In the forest area I live close to there is a small lake which I visit from time to time. When arriving at the lake I was kindly greeted by a flock of mosquitoes who made sure that I was not having to much blood in my veins. It always feels nice when donating blood so others may survive.
When looking over the water I thought thought to myself that the area would be a great place to find Nirnroots in. I liked looking for Nirnroots in Cyrodiil, it became a bit of a hobby. Whenever I found a lake or river I went around listening for the distinctive sound that the plant makes. But another thought came across my mind. The planet of the Elder Scrolls is Nirn, does this mean that the Nirnroot has more to it then we originally thought? They were always fun to collect but they never came across as more then a plant needed for a quest.
Perhaps the Nirnroot plays a bigger roll in Skyrim, and if it does we might be able to find out more of its origin. Maybe it's just a plant named after the planet, but it would be nice to find out why it has its name. Perhaps the alchemist Sinderion has a book that someone might be able to borrow for a while. I will get back to this as soon as possible.
/R
When looking over the water I thought thought to myself that the area would be a great place to find Nirnroots in. I liked looking for Nirnroots in Cyrodiil, it became a bit of a hobby. Whenever I found a lake or river I went around listening for the distinctive sound that the plant makes. But another thought came across my mind. The planet of the Elder Scrolls is Nirn, does this mean that the Nirnroot has more to it then we originally thought? They were always fun to collect but they never came across as more then a plant needed for a quest.
Perhaps the Nirnroot plays a bigger roll in Skyrim, and if it does we might be able to find out more of its origin. Maybe it's just a plant named after the planet, but it would be nice to find out why it has its name. Perhaps the alchemist Sinderion has a book that someone might be able to borrow for a while. I will get back to this as soon as possible.
/R
Wednesday, July 27, 2011
106 days left - The Failed Invasion Of Akavir
Why do we know so little of the races and culture of the beast folks of Akavir? As far as history goes, the last Akaviri who walked on Tamriel was the Tsaesci potentate known as Savirien-Chorak (who was also assassinated by the Morag Tong). Why haven't there been anymore visitors from Akavir?
When the Tsaesci Potentate Versidue-Shaie was in charge of the Empire between 1E 2920 and 2E 324, he had given some information about the different races of Akavir. The information known is written down in the book Mysterious Akavir. There are four major nations of Akavir, all named after the race which controls the area:
Once, Tamriel actually made an attempt to colonize Akavir. Somewhere around 3E 270, Emperor Uriel V laid plans to invade Akavir. The plans were set to action in 285 and 286, when the Tamrielic-navy scouted the shorelines of the foreign continent. The information gathered by the spies confirmed that the Tsaesci kingdom was at the south-western part of the continent, and the invasion was to set foot on their lands first.
They managed to set up a colony and things were going smoothly. The Imperial's met little resistance and even found an abandoned town called Ionith where they set up base. However ships were lost at sea and the supplies were starting to run low as the months passed by. When winter arrived, the empire cut off all supplies to the colony and said that they had to wait for spring. As the colony grew weaker, they also realized that the Tsaesci were much stronger then they had expected. Uriel V, who had tried to negotiate with the Tsaesci, had gathered an expedition to travel into Tsaesci territory. The Emperor and his fellow knights were slaughtered in a rain of arrows and in the end, it was a disaster for the Empire.
The information was gathered from the book Report: Disaster at Ionith. There have been no attempts to colonize Akavir since then. And even after the fiasco, little is known of the current state of the armies of Akavir.
/R
When the Tsaesci Potentate Versidue-Shaie was in charge of the Empire between 1E 2920 and 2E 324, he had given some information about the different races of Akavir. The information known is written down in the book Mysterious Akavir. There are four major nations of Akavir, all named after the race which controls the area:
- Tsaesci - A vampire beast race that is related to serpents. The Men who walked on Akavir were all eaten by the Tsaesci. There is no exact description of how the Tsaesci really look like, only speculations (which is odd considering the fact that Versidue-Shaie was a Tsaesci).
- Kamal - Snow demons. Every summer they attack the Tang Mo, and during the winter they wait for the next summer. Once the Kamal leader Ada'Soom Dir-Kamal tried to invade Morrowind, but was defeated in the battle at Red Mountain.
- Tang Mo - A monkey-like beast race. They are said to be kind and generous. They are allied with the Ka Po' Tun.
- Ka Po' Tun - A cat-like people with the Tsaesci as rivals. They are stronger then the Tsaesci and they have fought many battles with the serpent-people. During these conflicts, the dragons of Akavir where killed. The leader Tosh Raka is said to be the first to actually become a real dragon. Stories say that when the Ka Po' Tun have defeated the Tsaesci, they will invade Tamriel.
Once, Tamriel actually made an attempt to colonize Akavir. Somewhere around 3E 270, Emperor Uriel V laid plans to invade Akavir. The plans were set to action in 285 and 286, when the Tamrielic-navy scouted the shorelines of the foreign continent. The information gathered by the spies confirmed that the Tsaesci kingdom was at the south-western part of the continent, and the invasion was to set foot on their lands first.
They managed to set up a colony and things were going smoothly. The Imperial's met little resistance and even found an abandoned town called Ionith where they set up base. However ships were lost at sea and the supplies were starting to run low as the months passed by. When winter arrived, the empire cut off all supplies to the colony and said that they had to wait for spring. As the colony grew weaker, they also realized that the Tsaesci were much stronger then they had expected. Uriel V, who had tried to negotiate with the Tsaesci, had gathered an expedition to travel into Tsaesci territory. The Emperor and his fellow knights were slaughtered in a rain of arrows and in the end, it was a disaster for the Empire.
The information was gathered from the book Report: Disaster at Ionith. There have been no attempts to colonize Akavir since then. And even after the fiasco, little is known of the current state of the armies of Akavir.
/R
Tuesday, July 26, 2011
107 days left - Remnants of the Past
When looking at Alduin's Wall, have you ever noticed the Blades armor the Dovahkiin is wearing when fighting Alduin? The armor type originated from the Tsaesci Potentates who helped rule Cyrodiil during the beginning of the second Era. The Katana's found throughout Tamriel are also from the continent of Akavir.
If your wondering why I am constantly bringing Akavir up in my posts is because Akavir is the land of the dragons. The dragons of Tamriel are since long gone and have not been sighted for thousands of years and disappeared long before the first Era. Did they vanish in thin air, or did they simply move somewhere else? There are endless of theories about why the dragons have returned and where they came from and there is no evidence about them being from Akavir. In The Elder Scrolls III: Morrowind, M'Aiq the Liar claims that there are lots of dragons in Tamriel.
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"Dragons? Oh, they're everywhere! You must fly very high to see most of them, though. The ones nearer the ground are very hard to see, being invisible."
----
But lets return to the wall of Alduin. It is said that the wall is ancient, but the Akaviri styled armor was not used before the end of the First Era. Does the armor have more to it then just a great sense of style? There are not many remnants left of anything that is from Akavir. The Blades headquarters Cloud Temple in the Jerall Mountains is the most characteristic structure made by the Tsaesci in Cyrodiil.
It was made after the Battle of Pale Pass by the prisoners of war in the beginning of the Second Era. Perhaps the Tsaesci left more structures like this in Skyrim, which possibly could be found in present time. It would be great to fend off a dragon from a settlement like this. As mentioned, it is the headquarters of the Blades and was still being used during the Oblivion Crisis 3E 433. It is uncertain if it is used during the events of The Elder Scrolls V: Skyrim, since the Empire collapsed somewhere around the first years of the Fourth Era. Logically it would not affect Cyrodiil and Cloud Ruler Temple is probably still in use. But the condition of the Blades is unknown.
/R
If your wondering why I am constantly bringing Akavir up in my posts is because Akavir is the land of the dragons. The dragons of Tamriel are since long gone and have not been sighted for thousands of years and disappeared long before the first Era. Did they vanish in thin air, or did they simply move somewhere else? There are endless of theories about why the dragons have returned and where they came from and there is no evidence about them being from Akavir. In The Elder Scrolls III: Morrowind, M'Aiq the Liar claims that there are lots of dragons in Tamriel.
----
"Dragons? Oh, they're everywhere! You must fly very high to see most of them, though. The ones nearer the ground are very hard to see, being invisible."
----
But lets return to the wall of Alduin. It is said that the wall is ancient, but the Akaviri styled armor was not used before the end of the First Era. Does the armor have more to it then just a great sense of style? There are not many remnants left of anything that is from Akavir. The Blades headquarters Cloud Temple in the Jerall Mountains is the most characteristic structure made by the Tsaesci in Cyrodiil.
It was made after the Battle of Pale Pass by the prisoners of war in the beginning of the Second Era. Perhaps the Tsaesci left more structures like this in Skyrim, which possibly could be found in present time. It would be great to fend off a dragon from a settlement like this. As mentioned, it is the headquarters of the Blades and was still being used during the Oblivion Crisis 3E 433. It is uncertain if it is used during the events of The Elder Scrolls V: Skyrim, since the Empire collapsed somewhere around the first years of the Fourth Era. Logically it would not affect Cyrodiil and Cloud Ruler Temple is probably still in use. But the condition of the Blades is unknown.
/R
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