The Dwemer are also known as the Deep Ones, as they lived their lives in majestic underground cities where they built high technological machines and devices. They were a highly intellectual race and they devoted their lives to science. There are many schematics of Dwemer technology left in the ruins of their cities. Some of these schematics show that the Dwemer had understood how to make steam-powered flying machines, as well as submarines. Also the giant brass golem Numidium was built by the Dwemer architect and designer Kagrenac. After the disappearance of the elves, the Tribunal of Morrowind came to possess the golem. It was later given to Tiber Septim as a gift and helped to unite Tamriel. The golem was rebuilt several times, and it had great involvement in the event of the Warp in the West. By using Kagrenac's theories, Dagoth Ur built his own golem in hope that it would help him drive out the outlanders from Morrowind and later help him conquer Tamriel. The golem was however destroyed and Dagoth Ur was defeated by the reincarnated god Nerevarine in 3E 427.
Kagrenac was the Chief Tonal Architect who designed and constructed many machines for the Dwemer. He primarily focused on the Heart of Lorkhan, making tools to harness it's power. By gaining access to the hearts power, the Dwemer would become gods themselves. There could be a connection between the heart and the disappearance of the race. That Kagrenac touched something that he shouldn't have touched, and accidentally erased all Dwemer from existence. All but Yagrum Bagarn, who happened to be in another realm at the time. When Yagrum returned to Tamriel he searched for many years for his kin. He also traveled to Akavir with no success. He became a victim of the Corprus disease, and is being treated by the Dunmer wizard Divayth Fyr in Vvardenfell.
The Dwemer are commonly known as dwarfs. Judging by the size of the furniture and doors in ruins, and the ghost of the Dwemer Radac Stungnthumz, the length of a typical Dwemer seems to be around the same as any other of the humanoid races of Tamriel. Therefor calling them dwarfs would be a bit misleading. Why the Dwemer have gotten their nickname is unknown. Maybe it was an Altmer scholar that came up with the name, since the Altmer sees most people as short.
The Dwemer ruins can be found all across the provinces of Morrowind, Skyrim and Hammerfell. The Dwemer themselves seems to have originated from Morrowind and later moved across the northern parts of the continent. They might also have ruins in High Rock, but there is no evidence of it. The ruins are similar to ant-hills as to how they are constructed. Just like the ant-hill, the Dwemer colony have a small exterior and a larger interior part of the structure. The similarities end there, as the Dwemer ruins have large towers outside and the ant-hill.. well doesn't. In many ruins across Vvardenfell, the ruins have defensive weapons outside like the ballista. The interior is divided up in sections, or halls. The structures were built to last and even after all the years that have past since the disappearance of the Dwemer, functional steam-powered robots and lighting systems can still be found in Dwemer ruins across Tamriel.
Throughout Tamriel there are many collectors of Dwemer artifacts. Armor and weapons are expensive and are to be considered very valued possessions. But since the ruins are legally the Empires possession, all Dwemer artifacts are actually the Emperors property. Therefor it is illegal in many places to buy the ancient artifacts. Of course not many take it serious and it is not difficult to come in possession of something made by the Dwemer. It is also very common for smugglers to deliver items between different provinces. After the fall of the Empire in the beginning of the Fourth Era, the trade of Dwemer artifacts probably blossomed.
About The Elder Scrolls interpretation of the Dwemer |
No comments:
Post a Comment